Blossom is a platforming game where you play as a little flower creature navigating three different levels to collect mystical items known as Dewdrops. In each level, you must navigate a variety of obstacles by jumping, swinging, and floating your way from platform to platform.
Role
Programmer, Audio Engineer, Level Designer
Tools
Unreal Engine 4, Reaper
What I Did on This Project
Implemented the basic system of movement and jumping
Sourced sound effects from online and personal libraries, modified them to suit our needs, and implemented them within Unreal
Took assets and outlines from the art team and turned them into levels within the game